25w12a Fixed bugs, singleplayer soon

This commit is contained in:
catfoolyou
2025-03-24 09:25:38 -04:00
parent f29a2ff38a
commit f1a875be1a
7 changed files with 486343 additions and 991124 deletions

View File

@@ -140,7 +140,7 @@ public class GuiMainMenu extends GuiScreen {
StringTranslate var2 = StringTranslate.getInstance();
int var4 = this.height / 4 + 48;
if(EaglerAdapter.isIntegratedServerAvailable()) { // EaglerAdapter.isIntegratedServerAvailable()
if(false) { // EaglerAdapter.isIntegratedServerAvailable()
this.buttonList.add(new GuiButton(1, this.width / 2 - 100, var4, var2.translateKey("menu.singleplayer")));
this.buttonList.add(new GuiButton(2, this.width / 2 - 100, var4 + 24 * 1, var2.translateKey("menu.multiplayer")));
this.buttonList.add(new GuiButton(3, this.width / 2 - 100, var4 + 24 * 2, var2.translateKey("menu.forkme")));

View File

@@ -486,6 +486,9 @@ public class ItemRenderer
if (this.mc.thePlayer.isBurning())
{
terrain.bindTexture();
EaglerAdapter.glTexParameteri(EaglerAdapter.GL_TEXTURE_2D, EaglerAdapter.GL_TEXTURE_MIN_FILTER, EaglerAdapter.GL_NEAREST);
EaglerAdapter.glTexParameteri(EaglerAdapter.GL_TEXTURE_2D, EaglerAdapter.GL_TEXTURE_MAG_FILTER, EaglerAdapter.GL_NEAREST);
this.renderFireInFirstPerson(par1);
}