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https://git.zelz.net/catfoolyou/Project164.git
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@@ -285,7 +285,7 @@ public class ItemRenderer
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{
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int var24 = var12 * 2 - 1;
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EaglerAdapter.glPushMatrix();
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EaglerAdapter.glTranslatef(-0.0F, -0.6F, 1.1F * (float)var24);
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EaglerAdapter.glTranslatef(0.0F, -0.6F, 1.1F * (float)var24);
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EaglerAdapter.glRotatef((float)(-45 * var24), 1.0F, 0.0F, 0.0F);
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EaglerAdapter.glRotatef(-90.0F, 0.0F, 0.0F, 1.0F);
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EaglerAdapter.glRotatef(59.0F, 0.0F, 0.0F, 1.0F);
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@@ -47,7 +47,7 @@ public class ModelEnderman extends ModelBiped
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float var8 = -14.0F;
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this.bipedBody.rotateAngleX = 0.0F;
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this.bipedBody.rotationPointY = var8;
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this.bipedBody.rotationPointZ = -0.0F;
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this.bipedBody.rotationPointZ = 0.0F;
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this.bipedRightLeg.rotateAngleX -= 0.0F;
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this.bipedLeftLeg.rotateAngleX -= 0.0F;
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this.bipedRightArm.rotateAngleX = (float)((double)this.bipedRightArm.rotateAngleX * 0.5D);
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@@ -110,7 +110,7 @@ public class ModelEnderman extends ModelBiped
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this.bipedLeftLeg.rotationPointZ = 0.0F;
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this.bipedRightLeg.rotationPointY = 9.0F + var8;
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this.bipedLeftLeg.rotationPointY = 9.0F + var8;
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this.bipedHead.rotationPointZ = -0.0F;
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this.bipedHead.rotationPointZ = 0.0F;
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this.bipedHead.rotationPointY = var8 + 1.0F;
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this.bipedHeadwear.rotationPointX = this.bipedHead.rotationPointX;
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this.bipedHeadwear.rotationPointY = this.bipedHead.rotationPointY;
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@@ -111,7 +111,7 @@ public class ModelSpider extends ModelBase
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this.spiderLeg6.rotateAngleZ = var8 * 0.74F;
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this.spiderLeg7.rotateAngleZ = -var8;
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this.spiderLeg8.rotateAngleZ = var8;
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float var9 = -0.0F;
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float var9 = 0.0F;
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float var10 = 0.3926991F;
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this.spiderLeg1.rotateAngleY = var10 * 2.0F + var9;
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this.spiderLeg2.rotateAngleY = -var10 * 2.0F - var9;
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@@ -134,7 +134,7 @@ public abstract class WorldProvider
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{
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float var3 = 0.4F;
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float var4 = MathHelper.cos(par1 * (float)Math.PI * 2.0F) - 0.0F;
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float var5 = -0.0F;
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float var5 = 0.0F;
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if (var4 >= var5 - var3 && var4 <= var5 + var3)
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{
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