This commit is contained in:
catfoolyou
2025-03-12 15:38:26 -04:00
parent bef4aa4e6e
commit 621b430de3
7 changed files with 54903 additions and 55129 deletions

View File

@@ -151,12 +151,12 @@ public class EntityRenderer
public boolean asdfghjkl = false;
private GameOverlayFramebuffer overlayFramebuffer;
//private GameOverlayFramebuffer overlayFramebuffer;
public EntityRenderer(Minecraft par1Minecraft)
{
this.mc = par1Minecraft;
this.overlayFramebuffer = new GameOverlayFramebuffer();
//this.overlayFramebuffer = new GameOverlayFramebuffer();
this.itemRenderer = new ItemRenderer(par1Minecraft);
this.lightmapTexture = par1Minecraft.renderEngine.allocateAndSetupTexture(new EaglerImage(16, 16, true));
this.lightmapColors = new int[256];
@@ -1001,14 +1001,14 @@ public class EntityRenderer
this.renderWorld(par1, this.renderEndNanoTime + (long)(1000000000 / var18));
}
float i = startup / 2400.0f;
if(i > 1.0f) i = 1.0f;
i = i * i;
if(i > 0.15f) {
EffectPipeline.updateNoiseTexture(mc.displayWidth, mc.displayHeight, i);
EffectPipeline.drawNoise(var14, var15, (i - 0.15f) / 0.85f);
}
// float i = startup / 2400.0f;
// if(i > 1.0f) i = 1.0f;
// i = i * i;
//
// if(i > 0.15f) {
// EffectPipeline.updateNoiseTexture(mc.displayWidth, mc.displayHeight, i);
// EffectPipeline.drawNoise(var14, var15, (i - 0.15f) / 0.85f);
// }
this.renderEndNanoTime = System.nanoTime();
this.mc.mcProfiler.endStartSection("gui");
@@ -1066,9 +1066,9 @@ public class EntityRenderer
double var9 = var4.lastTickPosY + (var4.posY - var4.lastTickPosY) * (double)par1;
double var11 = var4.lastTickPosZ + (var4.posZ - var4.lastTickPosZ) * (double)par1;
EffectPipelineFXAA.displayWidth = this.mc.displayWidth;
EffectPipelineFXAA.displayHeight = this.mc.displayHeight;
EffectPipelineFXAA.beginPipelineRender();
// EffectPipelineFXAA.displayWidth = this.mc.displayWidth;
// EffectPipelineFXAA.displayHeight = this.mc.displayHeight;
// EffectPipelineFXAA.beginPipelineRender();
for (int var13 = 0; var13 < 2; ++var13)
{
@@ -1264,7 +1264,7 @@ public class EntityRenderer
}
EaglerAdapter.glColorMask(true, true, true, false);
EffectPipelineFXAA.endPipelineRender();
//EffectPipelineFXAA.endPipelineRender();
}
/**