package net.minecraft.src;

import net.lax1dude.eaglercraft.EaglercraftRandom;

public class BiomeGenTaiga extends BiomeGenBase
{
    public BiomeGenTaiga(int par1)
    {
        super(par1);
        this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 8, 4, 4));
        this.theBiomeDecorator.treesPerChunk = 10;
        this.theBiomeDecorator.grassPerChunk = 1;
    }

    /**
     * Gets a WorldGen appropriate for this biome.
     */
    public WorldGenerator getRandomWorldGenForTrees(EaglercraftRandom par1Random)
    {
        return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenTaiga1() : new WorldGenTaiga2(false));
    }
}
