package net.minecraft.src;

public class ScaledResolution
{
    private int scaledWidth;
    private int scaledHeight;
    private double scaledWidthD;
    private double scaledHeightD;
    private int scaleFactor;

    public ScaledResolution(GameSettings par1GameSettings, int par2, int par3)
    {
        this.scaledWidth = par2;
        this.scaledHeight = par3;
        this.scaleFactor = 1;
        int var4 = par1GameSettings.guiScale;

        if (var4 == 0)
        {
            var4 = 1000;
        }

        while (this.scaleFactor < var4 && this.scaledWidth / (this.scaleFactor + 1) >= 320 && this.scaledHeight / (this.scaleFactor + 1) >= 240)
        {
            ++this.scaleFactor;
        }

        this.scaledWidthD = (double)this.scaledWidth / (double)this.scaleFactor;
        this.scaledHeightD = (double)this.scaledHeight / (double)this.scaleFactor;
        this.scaledWidth = MathHelper.ceiling_double_int(this.scaledWidthD);
        this.scaledHeight = MathHelper.ceiling_double_int(this.scaledHeightD);
    }

    public int getScaledWidth()
    {
        return this.scaledWidth;
    }

    public int getScaledHeight()
    {
        return this.scaledHeight;
    }

    public double getScaledWidth_double()
    {
        return this.scaledWidthD;
    }

    public double getScaledHeight_double()
    {
        return this.scaledHeightD;
    }

    public int getScaleFactor()
    {
        return this.scaleFactor;
    }
}
